;jail cage follows the head of a moving target
Originally thought this didn't align with the torso, but after further bugtesting it's definitely the head. Most noticeable while moving around - causes a very noticeable lean when the character jumps or walks and is jailed mid-animation.
@ForeverHDTeam ·
thanks, not sure why i wrote it that way in the past, so can look at updating that to use the HRP instead of the Head if this is still the case. thanks for reporting