Introduced Booster animations (such as /dance and /emota)
Introduced Booster bundles (such as /buff and /plush)
Added customizable animation speeds
Added 'command groups' - this means if one group is called within that group, any other active commands in that group for that player will be revoked - this is useful for example when trying out ;gold, then ;shine, then ;ghost within the commands page
Added 'ShowOnlyUsableAndBuyableCommands' to loader
Changed
Converted Loader Core to a package in preparation for Public Packages
Replaced Loader Extensions with Config (designed to be simpler and easier to use)
Changed default notice title from "HD Admin" to "System"
Modernized notice appearance
Roundified all UI containers
Redesigned the Dashboard with boxes Commands, Moderation, Revenue, Settings and About (and replaced the old rows of About, Commands, Special, Admin and Settings)
Modernized and fixed all UI components
Changed default theme from Blue to Blurple
Moved laserEyes from rank 0 to rank 1 and made a premium donation command
Updated Building Tools
Moved purchasable ranks from Moderation to Commands and improved design to be more discoverable
Attempting to execute a command not within your rank, but which has a gamepass, now prompts that gamepass to the user
If you previously owned Donor commands you get the new Booster commands
Changed a lot of UI functions from .Pressed to .Clicked - will continue to overhaul all
Commands are now grayed out on the commands page to indicate if you can't use them
Improved rainbow labels to use new RichText
Fixed
Fixed bug causing cmdbar to be hidden
Fixed string processing within Arguments as it previously tripped up on particular commands with text-endings that could match the previous argument (such as ;createteam red red)
Fixed or improved EVERY command:
;ice
;jail
;size
;glass (now works for all accessories, head and bodyparts, same for all effects below)
;neon
;shine
;ghost
;gold
;spin
;bigHead
;smallHead
;dwarf
;giantDwarf
;squash
;width
;fat
;thin
;invisible
;paint
;material
;reflectance
;transparency
;laserEyes
;ping - fixes a bug which caused ping to fire twice
;clearHats
;face
;hea
;blur
;name - now works properly, also notifies you of the change
;hideName - now works properly, also notifies you of the change
;potatoHead - changed to a new head bundle and made r15 a requirement to prevent breaking
;view - view now STAYS on the player if they reset, and REMOVES if the player leaves
;speed
;jumpHeight
;give
;title - colors now work properly
;fling - flings correct, and no longer locks you sitting
;r15
;r6 - fixed some quirks
;clone - clones are now heavier to prevent flinging bug, and now clone correctly if you have effects such as ;gold applied for example
;clear - now properly cleans all clones within workspace
;buildingTool - updated to the new 2024 version
;team - now assigns team correctly
;disco - you can now ;undisco properly
;fog - you can now unfog correctly
;fogColor - changes the color correctly now
;vote - checks for max size and warns if so
;control - MASSIVELY improved, it now controls the user a lot more effectively, it remains if the player resets, is easier to control for the controller, is complemented with the new chat hijacker command to fully control the targets chat (bubble and system) - because of how abusive this is, it's now been ranked up to HeadAdmin
;chat - upgraded to work for new TextChatService
;createTeam - now works properly
;removeTeam - now works properly
;globalVote - more accurate
Fixed a bug causing bundles to become stretchy and odd
Fixed hovering effect for Dashboard icons
Removed
Removed commands:
;rainbows/poop - removed as it had the potential to impact an experience's Maturity and Compliance Questionnaire
;boing
;thanos
;fart
;headsnap
Removed donor commands to abide Maturity and Compliance and to limit gameplay interference. These were instead replaced with Bundle commands
Removed all internal morphs as I plan to bundles to replace this entirely (your current morph addons however will continue to work)